Ripple Surface
A field of soft concentric rings shaded by a directional light — WebGL sin-ridge height field with four travel modes (outward, inward, breathe, drift), tanh-smoothed ridges, a faded core that kills the seam at the origin, and eight palettes from pearl to obsidian. Pauses when off-screen.
Lazy-ui
Ripple
Build quietly.
Concentric rings carved by a single directional light — tanh-smoothed ridges and a faded core keep the surface clean from edge to edge.
Customize
Palette
Effect
Show content
Rings4
Sharpness0.30
Depth1.25
Speed1.15
Light130°
Center glow0.62
Vignette0.30
Origin X0.50
Origin Y0.50
Usage
import { RippleSurface } from "@/components/lazy-ui/ripple-surface"; <RippleSurface palette="pearl" effect="drift" showContent={true} rings={4} sharpness={0.3} depth={1.25} speed={1.15} lightAngle={130} centerGlow={0.62} vignette={0.3} originX={0.5} originY={0.5} />